Template
Organize Vertex starter into reusable sections
Use remote logos and avatars, refine landing copy, and document the template structure.
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import { VertexMark } from "@/components/shared/brand"
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import { FrameCrosses } from "@/components/shared/frame-crosses"
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import { FlickeringGrid } from "@/components/ui/flickering-grid"
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export function CtaSection() {
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return (
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<section className="relative border-b">
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<FrameCrosses />
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<div className="relative overflow-hidden px-6 py-24 text-center sm:px-10 sm:py-28">
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<FlickeringGrid
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className="absolute inset-0 [mask-image:radial-gradient(420px_circle_at_center,white,transparent)]"
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squareSize={3}
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gridGap={7}
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color="#173DA6"
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maxOpacity={0.42}
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flickerChance={0.08}
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/>
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<div className="relative z-10 mx-auto max-w-3xl">
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<VertexMark className="mx-auto mb-7 size-12" />
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<h2 className="text-balance text-4xl font-medium tracking-[-0.055em] sm:text-5xl md:text-6xl">
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Build on every model.
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<span className="block text-blue-600 dark:text-blue-400">Ship through one API.</span>
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</h2>
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<p className="mx-auto mt-5 max-w-lg text-sm leading-6 text-muted-foreground sm:text-base">
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Your models will change. Your infrastructure doesn’t have to.
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</p>
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</div>
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</div>
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</section>
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)
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}
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